RunRev's new CGIs

The old way to do CGIs was hard. The tutorial I wrote, which spanned many pages and lots of examples, required study and perserverance. Even though I wrote it, I still made the same mistakes each time I set up a CGI, the same mistakes I warned about repeatedly in the tutorial. There was just too much to remember. I made myself a checklist.

Runtime's drop-dead amazing new technology turns those old CGIs into history. What used to take effort and lots of concentrated hours can now be executed in seconds by embedding a few lines of Rev script right inside this web page.

One old-style CGI on my web page required many lines of script and two different text files that needed to be loaded and parsed on each run. The same CGI is recreated here in one line of Rev script. It was also very easy to add a second line of script that places the name of the flower below.

This is an amazing thing.

The flowers you’re seeing are all from my gardens over the years. This one is Bluebells.

 

Code Bits

  • On-Rev CGI example: A rotating image display that uses very little code, thanks to iRev scripting. Gives you a look at my own garden flowers too.

  • Dual Revlets: How to embed multiple stacks on a single page that communicate with each other.

  • CGIs in irev pages. Combine old-style Rev CGIs with on-rev scripts.

Games

  • MadLibs Make a crazy story. You never know what you'll get. Madlibs is an experiment using posted data within an iRev script.

  • Guess! We can guess any number you’re thinking about. Try it. You’ll need the RunRev plugin for this one.

  • Blocks, the addictive time waster, is now a revlet. Play online.

Jacque’s pen

The birds